On my first attempt, I used my old Banishing Flame build as it is well suited to the early game.
The build uses 3 levels of cleric and 2 of paladin, with the Domain set to Animal. The deity can vary depending on circumstances. I was playing Sun-elf, so I was restricted to Amautor.
I stack the turn undead bonuses from Radiant Servant and Knight of the Chalice to max out my Turn Undead ability, which, with Animal Domain, also affects animals and magical beasts.
I’d say maybe 40% of the game is either Undead or an Animal, so this works well.
I have 21 uses of turn undead at level 5 and can affect 4-6 targets depending on the roll. Everything goes poof.
The Sun-elves also get a Bane of the Restless ability, which adds 6 to turning level and 6 to hit dice turned. Plus 18d6 light damage to undead when turning.
It’s just icing on the cake.
Especially when stacked with the Paladin’s Divine Light, 18d6 light damage on turns. Bosses and champs with deathblock aren’t much trouble if I spam that.
I also used the Inquisitive tree and its dual crossbows to keep a great distance between myself and possible death. Sadly, my acid resistance spell wore off, and I died last time.
I think I will try a sword’n’board aura warlock with Banishing Flame build next try.
