Swagbucks: Arknights

This game is a big download at 1.56GB and 1.74GB in updates at first boot. The offer is small at only 500 SB, and you have to complete over 32 missions in the campaign. You are given 7 days to complete chapters 2-10 and it should be pending for 7 days.

A small hiccup

The install said it was finished but the game crashed at the load screen and then said it wasn’t installed. I went back to the Play Store and sure enough, it said “Install” even though I could clearly see the game in my installed apps list.

Terms from Swagbucks:

  1. Does not require a purchase.
  2. Must complete chapters 2-10 within 7 days to earn the award.
  3. The award should be Pending for 7 days after completing Chapter 2.10

An all-new strategy game – Arknights, is available now! Start your new journey with new allies! Complete chapter 2-10 to earn 500 SB.*

Game Launcher Panel

There is a large Arknights community on Reddit where you can find lots of helpful information, and some unhelpful information as well.

Background Music

I think the first thing I did was mute the game. The music is cool but repetitive I was looking for the mute option pretty fast.

The whole game is just a top-down view with tiles where you try to block mobs from entering your goal area. Best not to overthink these types of games.

Heavyweight Design

It’s absurd that it takes 3.4GB to handle such a basic functioning game. Really most of that data is all the artwork and endless mind-numbing dialog that is included.

Gameplay

Once you finish some of the tutorials the Auto-Deploy function becomes available to repeat a mission on autopilot to grind out rewards.

You still have to watch the battle play out but you won’t need to interact with it. The game includes Daily, Weekly, and Event objectives to complete to get Experience items and money.

Once the tutorial is complete you get access to the Base building, which is a sort of mini-economic zone with factories, workshops, and break rooms. The resources for upgrading stuff are all either made here or gained from missions.

You should be able to just grind through the campaign so long as you don’t get distracted by the other missions that show up.

To upgrade your Operators (heroes) there are materials you get from doing side missions for Chips, Ore, and Sugar. But you don’t need to do these to complete the Main Campaign objectives.

Just use your Experience items to max out the level of 8 Operators. You can choose 12 to include in a squad but only 6-8 will actually get used in a battle. You’ll run out of money fast doing this so be warned.

Lineup Suggestions

I’d suggest including a Debuffing (Slow) operator like Orchid on the team and matching her with a good caster like Amiya.

  • Gravel is an easy starter and can be improved using duplicate copies to lower her deployment costs.
  • Cardigan is a good tank that can block 3 units and she heals herself.
  • Beanstalk has a summon that halts mobs while she shoots them, she also adds DP points over time.
  • Zima can block 2 enemies and she fills your DP bar.
  • Gummy is another good tank and she heals herself or a wounded ally in range.
Final Thoughts

This offer takes a really long time to finish. The Chapter progression is not set, it’s not 12 missions per section. The first part (Tutorial) is 18 missions, then 15 parts for chapter 1.

There could be up to 4 side missions before 2-04 moves to 2-05. So reaching Chapters 2-10 takes a whole lot more activity than you might expect, especially for only 500 SB.

Arknights Gallery

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.