The Archer Camp produces 12 tiers of ranged units starting with Archers at level 1 and improving at set levels.
Archers are used to counter Cavalry and Siege equipment in combat. They are weak in combat against Infantry units.
Archer
Level 1 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Light Crossbowman
Level 3 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Ranger
Level 7 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Heavy Crossbowman
Level 10 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Elven Archer
Level 13 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Flame Archer
Level 16 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Elite Archer
Level 19 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Royal Archer
Level 22 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Windrunner
Level 26 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Witcher
Level 30 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Moon Herald
Level 35 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |
Temple Dawnbreaker
Level 40 Archer Camp
| Unit Cost | |
|---|
| Food: | Stone: |
| Wood: | Iron: |