Tag Archives: Permadeath

Permadeath 9

Well, things are proceeding smoothly. I have reached level 20 on my reaper toon and am currently farming tokens to TR. I reached 6 reaper points and am about 2.5k away from the 7th point.

My next life I will reach the 100k reaper exp and claim that prize. I may try for the Favor reward or if the reaper exp comes easily I may try for the full 20 reaper point reward.

I have decided on Drow as my race for the next life. I will also take two levels of Rogue for the Evasion feat and the trapping skills. I really missed out on a considerable amount of loot from locked chests and exp from quests with nasty traps.

I have had abysmal luck with named gear from Sharn this go around. I ran the Sharn saga on Normal, Hard, and Elit,e earning 3 skill tomes. I then repeated the individual quests till I had ransacked them on Hard mode. I only managed to get 4 of the named weapons.

Not a single set item showed up. I ran the “Welcome to Sharn” quest on normal with my monk on Cannith server twice and got set items both runs. I am convinced the drop rate is lower here on the Hardcore server.

I also tried the Soul Splitter chain on Normal, but no luck with gear. On the “Members Only” quest, I did manage to do it on Reaper mode without any reapers spawning and got a piece of the Dreaderkeeper necromancer set. So I have one item now from a high-level gear set for the next life.

Permadeath 8

Well, all worked out. I got the cosmetic cloak for reaching level 20. I only have around 900 favor on my character and 3 reaper points. For the leader boards, I will use alts to reach the top. I decided not to TR my main and have passed the RL gear down to other toons.

I have for the favor ranking a Purple Dragon Knight that is going 14 Paladin and 6 Fighter.

On the Reaper ranking, I am using a 17 Warlock with a 3 Paladin build for hefty saves using Divine Grace, moderate PRR/MRR with Sacred Defense, and quick heals from Lay on Hands.

I have decided to just go for the 10 Reaper point prize to make things easier on myself. I’ll get two more points this life and then TR and reuse the build the next life. I then just need to repeat all the same quests and I will have the 10 points by level 13.

I have seen many TR’d players running around. I need to catch up.

Permadeath (part 7)

Success at last.

This last build works wonders and survives well even on Elite. 9 levels of Bard and 11 warlock.

I am up to level 17, and I am banking level 18 while I finish the Gianthold Saga.

I’ve tried a Normal mode run of the Sharn Saga but found no gear. I’ll have to bump it up to Hard to get something good.

I am up to 830 Favor and 2167 Reaper exp. Now I am debating whether or not to TR when I hit 20.

Dying after Reincarnating would be embarrassing.

Permadeath (part 6)

Well, I certainly am doing good with the bard warlock build.

I just hit level 10 and am starting to farm Ravenloft for gear. I expect the RL quests will get me to level 12, and then I will go straight to Sharn and then maybe Necro 4 or Vale.

Level 20 doesn’t seem so far away now.

I did buy the Greater Tome of Learning upgrade from the shop and also a Sovereign XP potion. So the experience is flowing in, even on the lower-level stuff.

With the Bardsong on my hireling and its summon, I can mostly sit back and let them handle the aggro.

I got the Barovian Scepter from the NPC in the entrance area. With just 2 levels of Warlock, I do good damage.

Permadeath (part 5)

So I am up to level 8 so far.

I joined “Open Guild for All Two.” I figure some buffs would have prevented my first death from acid.

They’ve got the big ship but won’t have buffs till tomorrow. We can gain like 3 guild levels a day, max I think.

I have 2 levels of Warlock and 6 of Bard. I am using Fey Pact and shooting chain-shot blasts. I

have my bard song, but I still need more APs to get the HoT enhancement from the Spellsinger tree.

I’m off to work but will try for 10 tonight. I’m playing it safe and only running Normal mode.

Permadeath (part 4)

Well, wouldn’t you know it, I managed to get myself killed again.

I got to level 9 and was holding 10 with maybe 154k till level 11. I was planning on hitting Ravenloft for a new crossbow and then an early jump into Sharn at 12.

I died in a force trap on a bridge on Sorrowdusk Island. I was trying to get to the trap box on the other side.

Bad idea since reflex was my lowest stat, and I didn’t have evasion.

Once again, I didn’t set aside any gear or add anyone else to the guild. So that’s all lost.

I got to “mailed invitations” and was planning on adding an Alt as successor until my guild leader gets back from his trip.

He’s totally missing out on all of this death.

Anyways, I don’t think I have the patience to do that same build again. It was way OP against Undead/Animals, but grinding for the right gear all over again is too much.

I will just go with a Bard-Warlock with the Spellsinger tree for perpetual heals.

That’s what I used to farm Tokens of the Twelve back on the Cannith server. Easy, set it and forget, maybe watch a movie, kinda build.

Permadeath (part 3)

Well, I quickly gave up on my idea of an Aura-lock build. Getting that up and close to monsters and possible death was more than my nerves could handle. I’ll just try again with the first build.

I did make improvements, mostly by adjusting my starting stats to meet prerequisites for ranged Feats that I spaced out last time.

I am going to take 6 levels of Paladin to get Ghost Touch from the Knight of the Chalice enhancement tree. It also adds 1d6 light damage to my attacks.

4 levels of Artificer, so I can handle traps and get the Iron Defender pet to handle some aggro. The Renegade Master-maker tree gets me extra Hitpoints/AC/PRR and protection from magic missiles.

Lastly, 10 levels of cleric with maybe 10 Action Points placed in the Radiant Servant tree, while using the remaining points for Inquisitive.

I am at level 9 right now.

Permadeath (part 2)

On my first attempt, I used my old Banishing Flame build as it is well suited to the early game.

The build uses 3 levels of cleric and 2 of paladin, with the Domain set to Animal. The deity can vary depending on circumstances. I was playing Sun-elf, so I was restricted to Amautor.

I stack the turn undead bonuses from Radiant Servant and Knight of the Chalice to max out my Turn Undead ability, which, with Animal Domain, also affects animals and magical beasts.

I’d say maybe 40% of the game is either Undead or an Animal, so this works well.

I have 21 uses of turn undead at level 5 and can affect 4-6 targets depending on the roll. Everything goes poof.

The Sun-elves also get a Bane of the Restless ability, which adds 6 to turning level and 6 to hit dice turned. Plus 18d6 light damage to undead when turning.

It’s just icing on the cake.

Especially when stacked with the Paladin’s Divine Light, 18d6 light damage on turns. Bosses and champs with deathblock aren’t much trouble if I spam that.

I also used the Inquisitive tree and its dual crossbows to keep a great distance between myself and possible death. Sadly, my acid resistance spell wore off, and I died last time.

I think I will try a sword’n’board aura warlock with Banishing Flame build next try.

Permadeath (part 1)

Dungeons and Dragons Online has added a Hardcore server with permadeath.

I’ve been wanting to play this style for a long time.

I managed to get up to level 7 before getting killed.

I was taken out by a Troglodyte Shaman who cast Melf’s acid arrow on me. The DoT took me down to incapacitated and then death before my hireling could heal me.

Unfortunately, I can’t get back my Greater learning tome or the permanent gold seal hireling Eleri. Those two things really made a difference in the early game for questing.

I’m licking my wounds for now, and I’ll try again tomorrow.