Category Archives: Gaming

Mobile Games primarily, but some PC games may be shown.

Bedtime

16 hours of Hardcore mode. I logged in at 11:40am yesterday, and it’s now 3:49am. I am still wired from all the coffee, but it will pass, I’m sure.

I made two characters, but only played on one today. Lusongee joined the Death Smile guild and reached level 8. I have done almost everything up to level 4.

I did skip Shan-to-Kor and Tangleroot. I will run the Sharn Syndicate tomorrow and the Depths chain in-house, Denieth.

I had a close call in Two-Toed Tobias with a pair of reapers and one of the new champions. I saw the hirelings had aggro and decided to use my bottle of mist from Ravenloft. Well, I accidentally moved and reset the cooldown just as the hires were turned to paste.

I freaked out and hit ALT-F4.

It was a timely move, and I was pleased to see when I logged back in later that I wasn’t dead.

There are all of these new Champions for Hardcore mode, and they are totally beastly. I feel like I spent half the day running away from stuff.

I was online when the highest-level player died.

They were level 12 when he died, racing to 20 to TR. I believe their name was Wesside, a Sorcerer / Bard build. That player was up to level 5 in the first 22 minutes of the game, crazy.

I have a little over 6k Reaper experience points, 433 Favor, and my crafting is level 42. I made a nice +2 fortification, a 55 mithril large shield of solar guard for my Favor guy.

Hardcore League 2

The second season of Hardcore League is approaching. Tomorrow’s update will bring the Hardcore server back with the permadeath feature.

I have two days off from work, which will get me started. I am temporarily ceasing my Pokémon Go gaming to focus on the Hardcore event. The server runs through May, so I will be able to claim a spot before flying out to England in June.

The Anniversary Event is also running, which might have been a distraction. Sensing a possible conflict, I just spent 4.5 hours grinding to get all the gear and the sentient kobold gem I needed for my second account.

I have my builds worked out for both a Favor toon and a Reaper mode toon. I will be reusing the same names as last year’s event. My reaper toon will be Lusongee, and the Favor toon is Ananzi.

Lusongee will be 3 Wiz, 3 Arti, and 14 Cleric.

Ananzi will be 2 Cleric, 3 Wiz, and 15 Paladin.

Both will use Sun Elf for race and will be mixes of familiar classes and have Animal Domain for turning purposes. 

Lusongee will need the arti levels for trapping, as I will likely play solo on her for most of the game, like last year. Ananzi will play sword’n’board, going for heavy defense and using spellsword to fill out his DPS.

I am still debating whether or not to buy an INT tome early on to boost my skill points. I’ll have to give it more thought for now.

Turn Undead

I’d say this is my favorite ability in Dungeons and Dragons Online. I certainly do seem to play Cleric and Paladin often.

My ‘Banishing Flame’ build uses 3 levels of Cleric and 2 levels of Paladin. The Knight of the Chalice and Radiant Servant enhancement tree bonuses can be stacked to really put Turn Undead over the top.

The build gets better by choosing Animal Domain at level 2 of Cleric. Animals and Magical Beasts added to the list of turnable targets can be immense in the early game.

The problem with Turn Undead is that once you reach Epic quests past level 20, the Hit Dice and Levels of creatures go up tremendously.

Your basic cleric or paladin just doesn’t have the power or level range to affect something of that size. Even with my Banishing Flame build, you can only target 1 or 2 creatures per use of Turn Undead.

It has been one of my goals while playing Dungeons and Dragons Online to make Turn Undead effective at Epic (20) and Legendary (30) levels.

The recent Hardcore server event gave me a chance to play the Morning Lord (Sun Elf) iconic class starting from level 1. I found the effectiveness of Turn Undead was intense with the racial enhancement Bane of the Restless. This adds 6 to your effective level for turning purposes, 6 to the number of hit dice, and does 18d6 light damage per use.

The enhancement does not increase the Maximum Hit Dice, though. Even so, being able to turn at level 7 effectively and do 18-108 light damage at character level 1 was crazy.

My main character for Turn Undead is named Wahida. Playing on Cannith server, I have 3 past lives of cleric and recently TR’d to Sun Elf.

Her build is 3 Artificer/4 Paladin/13 Cleric, using the Inquisitive tree for normal combat and trapping. She is a bit short on Action Points, so I may decide to do some racial reincarnation later on.

10 AP into Radiant Servant tree and 11 AP in Knight of the Chalice, 4 AP in the racial tree. 34 AP into Inquisitive, with the remaining action points going to either Renegade Master-maker in Artificer tree or Sacred Defender in the Paladin tree.

I have the +1 Racial AP and Universal AP tomes.

The points into Renegade Master-maker are optional. 6 AP to get the second core ability, providing protection against magic missiles and a +4 to AC.

The shield spell can be used from a wand as an alternative, though recasting every 5 minutes can be tedious. The points in Sacred Defender give a defensive stance with +25 to PRR/MRR. Ideally, I would have 17 AP in Sacred Defender to get the sacred bonus to run speed and +6 to constitution.

I can’t get everything I want. Taking AP away from Inquisitive would compromise my ability to fight everything else.

Well, that’s probably enough for today. I will go over my actual Turning stats in a later post.


Permadeath (part 11)

So I managed to kill off another character.

My level 24 Purple Dragon Knight (PDK) died in Thunderholme. I was adjusting the mirrors and foolishly walked through one of the laser beams. Instant death.

This was the toon that wasn’t competing. I was just playing around casually and not taking any chances. Big fail.

I got the Bleeding Eyes and the Red Sash reward from the event.

I am looking forward to transferring this guy over to the normal server. I managed to unlock 3 filigree slots on his sentient maul.

I also got a +8 Wisdom tome and a +6 Strength tome from gold rolls on this fella.

His crit rate while buffed is 35% with a multiplier of x7.

I usually see 500pt and 700pt crits, and using Exalted Smite, I have seen it go as high as 3,500 damage. It should go higher once I complete the sentient weapon.

My maul is Cormryn from the Eveningstar challenge vendors. I got lucky and pulled a Good Blast of Improved Paralyzing. There is a 3rd effect on the maul, but I don’t recall what it was.

Permadeath (part 10)

I died. Again.

Just 12k reaper exp away from getting my 10th point and the nice reward. I had been running everything on R2 during my second life and was quite confident.

At level 14 and holding rank 56 on the reaper leader board, I got taken out by a group of rats in “Invitation to Dinner.”

I don’t feel like there is enough time left before the event ends for me to recover from this upset. I will head back to Cannith and farm the Mabar event.

I also play Forge of Empires and Pokémon Go, which also have Halloween events running, so I have lots to do.

Permadeath 9

Well, things are proceeding smoothly. I have reached level 20 on my reaper toon and am currently farming tokens to TR. I reached 6 reaper points and am about 2.5k away from the 7th point.

My next life I will reach the 100k reaper exp and claim that prize. I may try for the Favor reward or if the reaper exp comes easily I may try for the full 20 reaper point reward.

I have decided on Drow as my race for the next life. I will also take two levels of Rogue for the Evasion feat and the trapping skills. I really missed out on a considerable amount of loot from locked chests and exp from quests with nasty traps.

I have had abysmal luck with named gear from Sharn this go around. I ran the Sharn saga on Normal, Hard, and Elit,e earning 3 skill tomes. I then repeated the individual quests till I had ransacked them on Hard mode. I only managed to get 4 of the named weapons.

Not a single set item showed up. I ran the “Welcome to Sharn” quest on normal with my monk on Cannith server twice and got set items both runs. I am convinced the drop rate is lower here on the Hardcore server.

I also tried the Soul Splitter chain on Normal, but no luck with gear. On the “Members Only” quest, I did manage to do it on Reaper mode without any reapers spawning and got a piece of the Dreaderkeeper necromancer set. So I have one item now from a high-level gear set for the next life.

Permadeath 8

Well, all worked out. I got the cosmetic cloak for reaching level 20. I only have around 900 favor on my character and 3 reaper points. For the leader boards, I will use alts to reach the top. I decided not to TR my main and have passed the RL gear down to other toons.

I have for the favor ranking a Purple Dragon Knight that is going 14 Paladin and 6 Fighter.

On the Reaper ranking, I am using a 17 Warlock with a 3 Paladin build for hefty saves using Divine Grace, moderate PRR/MRR with Sacred Defense, and quick heals from Lay on Hands.

I have decided to just go for the 10 Reaper point prize to make things easier on myself. I’ll get two more points this life and then TR and reuse the build the next life. I then just need to repeat all the same quests and I will have the 10 points by level 13.

I have seen many TR’d players running around. I need to catch up.