Tag Archives: Merge

This games use a “merge” function to combine duplicate character cards into a stronger version or as necessary components to create a unique hero.

Swagbucks: Fable Town

I got the credit after submitting a ticket and proofs. My total earnings from this game offer was $13.19.

Final Update: Day 30

Last night with about 14 hours left on the offer, I was still in Una’s area. I realized I had miscounted the number of merges I would need to complete the Limestone and that got me thinking I could finish the offer in time.

I went all in and spent an additional $27.17 to purchase, two hero chests and 2,300 Gems.

I spent Gems to fast mine and build the remaining Limestone blocks.

I managed to reach Chapter 5 and Install the Drum, but I did not receive credit for the objective. I will submit a ticket in a couple of days.

The final objective is still not clear. I completed 5 quests and still haven’t encountered the last quest to, Clear the Trash. If I can get credit for the Drum, I will have a $10 profit for this offer.

Welcome to Fable Town! Merge, renovate, and discover the magic of Witch’s Garden!

In this engaging merge puzzle adventure, explore the wise witch’s grand mansion filled with secrets. Combine magical artifacts and enchanting plants to restore her beautiful garden.

Face majestic dragons and solve puzzles to reveal the wonders of this offline game. Use your merging skills to build a vibrant sanctuary and let your creativity flourish in a garden of surprises!

Join Ginny, Merlin’s talented granddaughter, as she returns to Fable Town to uncover the truth behind the enchanted fog and find true love.

Important Things to Know

  • Must be installing Fable Town for the first time to receive SB.
  • In-app purchases and upgrades are available.
  • Award will pend for 10 days
  • You must complete goals within 30 days of installing to receive Up to 9,909 SB

Offer Link: https://www.swagbucks.com/games/apps/1672106/fable-town?rb=69384823

  1. Important Things to Know
    1. Main Goals
      1. Optional Goals
        1. Buying Land
        2. Trophies
        3. Warning!
  2. How to Play
    1. Elf Tasks
    2. Tips and Tricks
      1. Tips: Event Islands
      2. Tips: Chests and Energy
      3. Tips: Miscellaneous
      4. TapJoy Rewards
      5. Upgrade Timers
      6. Gem and Coin Conversion Rates
      7. Houses
    3. Game Progression
      1. Save Merlin (Chapter 1: Return to Fable Town)
        1. Rebuild Merlin’s Castle (Day 1)
        2. Renovate the Library (Day 1)
      2. Restore the Habitat (Chapter 2: Crystal of Secrets)
        1. Clean the Garden Library (Day 2)
        2. Build the Altar (Day 3-4)
      3. Chapter 3: Tailor with a Twist
        1. Rescue Una (Day 5)
        2. Install Water Wheel (Day 8)
      4. Chapter 4: Diva in Distress
        1. Enchant the Tree (Day 12)
        2. Rebuild Water Sculpture (Day 17)
        3. Install the Drum (Day 30)
      5. Chapter 5: Sweet Magic (level 40)
        1. Clear the Trash
  3. Other Functions
    1. Side Islands & Order Rush (3-Day Event)
    2. Tokens (Wizards, Creature, and Decoration)
      1. Wizards
    3. Creatures
    4. Decorations
    5. Item List
  4. Fable Town Shop List
    1. Gem Packs
    2. Special Offers
    3. Pop-Up Sales

Main Goals

  • Save Merlin +$0.09
  • Rebuild Merlin’s Castle. +$0.19
  • Renovate Library +$0.28
  • Restore the Habitat (Morgana’s Location) +$0.47
  • Clean the Garden Library. +$0.71
  • Build the Altar. +$0.94
  • Install the Water Wheel +$1.41
  • Enchant the Tree +$1.88
  • Rescue Una +$4.70
  • Rebuild Water Sculpture +$9.40
  • Install the Drum +$23.50
  • Clear the Trash (Winter Queen Location) +$47.00
  • Total: $90.57
Optional Goals

The following objectives are optional and may require purchases:

  • Bonus Event: Claim the final reward from Daily Tasks +$1.88
  • Bonus Event: Collect 10 Bronze Trophies +$1.88
  • Bonus Event: Collect 20 Bronze Trophies +$1.88
  • Unlock a Premium Island – ($9.99) +$1.88
  • Make your first Purchase +$1.00
  • Total: $8.52
Buying Land

For the Premium Island, this just means unlocking a section of tiles on the main map. You need to spend at least $9.99 to clear the objective. I got the 10.99 Enchanted Treasures section. It had around 400 Gems and 600 Coins in it.

I strongly advise against spending 500 Gems on Lost Treasures. The items in there were barely worth 100 Gems.

Trophies

Bronze Trophies are earned by completing the Rush challenges. You’ll get 6-7 of them. They fill up tiles but don’t give you much reward. There are 4 Tiers for each Trophy, but for this offer we won’t get the benefits of the upgraded versions.

TIP: It may not be necessary to do any side islands. The 3-day Rush events provide 15-18 Trophies, nearly enough to meet all offer terms.

These include the 3 day merge, build, energy, and crop events in the Main area and the 3 day recurring mini event running with separate event energy.

For the main area events, it’s usually rewarded on the 15th task, the last one. For the 3 day limited time event area, it’s either the 11th or the 15th reward

Warning!

If you use a Samsung device with Game Center support, the game ads can trigger “Instant Install,” (without consent) if you mistakenly tap the ad when trying to hit the close button.

How to Play

Fable Town is very similar to Mergeland: Alice’s Adventure, if you’ve played that before you will do fine with Fable Town.

– Сombine 3+ identical objects to get an upgraded one as a result of this fusion. It is better to merge items in groups of 5.

– Merge artifacts to disenchant wizards.
– Grow plants and trade fruits and vegetables for magic wands.
– Use magic wands to restore Fable Town.

Optional Ads can be watched to gain additional rewards. They can be skipped if you don’t like ads, or you can pay to remove ads (I advise against this).

Main Screen Overview and Legend
A. Worker Elves
B. Wands in Inventory
C. Energy
D. Coins
E. Gems
F. Pumpkin Patch (Produce)
G. Stone
H. Wand
Main Screen Overview and Legend
  • A. Worker Elves
  • B. Wands in Inventory
  • C. Energy
  • D. Coins
  • E. Gems
  • F. Pumpkin Patch (Produce): used to create wands.
  • G. Stone: used to construct facilities (castle, library, etc.) on the map.
  • H. Wand: are used to unlock new areas and land pieces, renovate the Elves House.

The Greenhouse generates some food and seed items for only 5 energy.

The Mine can also generate a smaller amount of seeds, it also make the Artifact and Construction Materials, so it is the preferred way to clear the missions..

Your character profile is shown at the top-left of the screen, below it is the current task list. Further down the left side of the screen you will find your Inventory and Daily Quests.

Produce, including Pumpkins and Mushrooms, takes 3 hours to produce goods. This can be sped up using 36 Gems. Produce field may be moved around the map. Produce can be exchanged for Magic Wands by the Elves.

Basic Stones have 8 tiers. Starting at the third tier, they will require construction using an Elf. They come in different colors depending on the Chapter you are in and have higher Tier levels.

Elf Tasks

Once a task reaches 30 seconds, you may skip the remaining time for free in the Task interface.

The task list from the Elves will often ask for foods you don’t have.

You can tap the Trash button to ask for a new task, this will start a two minute cooldown. There is no penalty for throwing out a task.

Some tasks will offer the same reward but accept different amounts of items.

Tier (Time)RequiresReward
1 ()2 Items total (Pumpkin, Pear, Berry, or Mushroom)1 Basic Wand,
1 Energy,
10 Points
2 (10 min)4 Items total 2 Basic Wands,
1 Energy,
20 Points
2 (20 min)6 Items total 1 Ore
1 Basic Wand
1 Advanced Wand
30 Points
3 (30 min)11 Items total 2 Ore,
2 Advanced Wands,
1 Creature Orb,
40 Points
3 (30 min)11 Items total 2 Ore,
2 Advanced Wands,
1 Energy Orb,
40 Points
3 (25 min)11 Items total 2 Ore,
2 Advanced Wands,
1 Fauna Box,
40 Points

Tips and Tricks

  • Try to limit spending gems and coins for daily quests (spend 5 gems get 7 in return). They are best saved for buying Energy and popup offers.
  • The Daily Reward objective requires you unlock Daily Quests and complete them 5 days in a row. It is advised that you start the game in the morning so you have time to clear the beginner quests and unlock daily quests. Daily Tasks become available after completing the Boot Camp.
  • Claiming the Free Chest is a Daily Task. If you accept the chest before completing the Boot Camp, you will not be able to complete the Daily Task on the first day of play.
  • In the Shop, there is a green button for “Free Gems,” this leads to TapJoy offers that may be completed to get Gems.
  • In the Shop you will find free items available every 6 hours.
  • This game does not use Codes, instead they offer Daily Freebies through MY.GAMES Market. Your Player ID is found in settings.
Tips: Event Islands
  • For the Event area (Peacat/Mammoth), DO NOT merge the chests. Spam the 2 hit obstacles + 15 energy mine. Because you get points from merging objects, so 5 of low level objects would yield more points than getting 3 of the next tier.
  • For the Event Islands, only the primary creature provides a reward, other objectives are optional. The Bronze Trophy is earned early, but if you clear all 32 stages, you get a giant Gem and Coin Chest.
Tips: Chests and Energy
  • The contents of a Chest will be converted as you advance to new areas and will include items for those new areas. Leftover items will also convert, however, if you have not opened the next area, then the old items will turn into Coins.
  • Energy may be purchased in the Shop for 350 Coins (90 Energy) or 90 Gems (100 Energy). You may also watch two Ads to get 30 Energy.
  • The Energy Lotto is only available during set periods of the day, however, you can skip the timer for 45 Gems or 175 Coins during Rush. Completing the lotto is required for the Daily Reward objective. I saw (12pm-3pm) and (12pm-11am).
Tips: Miscellaneous
  • Keep an eye out for glowing lights floating above the map. This can be tapped to get random items.
  • Occasionally, after merging items, a hot air balloon will appear. Most balloons will cost 20-100 Gems (depending on rarity), but lower value items may allow you to Watch an Ad to get it for free.
  • On rare occasions, you will see a balloon with a timer and an Energy gauge. By spending 90 Energy, you will get to keep the present’s the balloon is carrying. The balloon timer and the presents timer are separate. You can wait until 1 minute is left on the balloon and still get the full 30 minutes from the presents after claiming the balloon.
  • You do not need a Facebook account to get the 30 free Gems. When the popup appears, simply tap the button and then close the window that opens.
TapJoy Rewards

Fable Town includes access to the TapJoy Rewards platform. This is an offer wall like what we have on Swagbucks. The offers all award Gems.

I wouldn’t suggest doing any offers that you haven’t already completed on Swagbucks, as these offers will log your Google ID and could potentially prevent you from completing the same offer though #GetPaidTo sites like Swagbucks.

I was able to easily clear several objectives from just doing surveys through TapJoy Rewards. This also makes buying Energy much easier.

The quiz games worked, the visit site and click through offers were hit or miss for me, video watches worked, all auto insurance offers worked the first time but many had different pictures but were all the same company (tons of SPAM in Email and Text/Calls).

The 5-day trial of Background Checker for $1 worked, but make sure you cancel the next day. Also, only do it when the Double points are active. The recurring charges are $50 per month. I used a virtual card but will still cancel. Here is the number (833) 714-0641, you can also do it in the account settings of the website.

Upgrade Timers

Artifacts will merge instantly, while building resources have timers.

Stone
  • Tier 3: 30 Seconds
  • Tier 4: 40 Seconds
  • Tier 5: 1 Min
  • Tier 6: 2 Min
  • Tier 7: 4 Min
  • Tier 8: 15 Min
Slate
  • Tier 1-2: Instant
  • Tier 3: 40 sec
  • Tier 4: 1 min
  • Tier 5: 5 min
  • Tier 6: 15 min
  • Tier 7: 1 hour
  • Tier 8: 8 hours
Tent (Canvas)
  • Tier 1-2: Instant
  • Tier 3: 40 sec
  • Tier 4: 1 min
  • Tier 5: 5 min
  • Tier 6: 15 min (Skip for 12 Gems)
  • Tier 7: 1 hour
  • Tier 8: 4 hours
  • Tier 9: 6 hours (Skip for 107 Gems)
Limestone (11 Tiers)
TierTimeSkip Cost
1-2Instant
340 sec1 Gem
41 min2 Gem
55 min3 Gem
615 min4 Gem
71 hour12 Gem
84 hours20 Gem
98 hours127 Gem
1016 hours175 Gem
111 Day200 Gem
Cryolite (11 Tiers)

Uses the same timing as Limestone.

Fairy Lantern Timers
  • Tier 1-2: Instant
  • Tier 3: 45 sec
  • Tier 4: 1 min 30 sec
Fairy Lantern 1: 1 Crown
Fairy Lantern 2: 3 Crowns
Fairy Lantern 3: 10 Crowns
Fairy Lantern 4: 35 Crowns

The game will have you run out of Energy during the Tutorial, so as to introduce the Shop function and the option to purchase Energy. You will get 70 Energy for free as an introduction.

At level 6, your Energy capacity will start to increase. Initially by +5 points.

Gem and Coin Conversion Rates
Tier 1Merge to Use
Tier 21 Gem/Coin
Tier 33 Gem/Coin
Tier 410 Gem/Coin
Tier 530 Gem/Coin
Tier 690 Gem/Coin
Houses

The fully constructed homes of the Wizards will produce items daily. The Lantern resources can be claimed for Crowns which are points used to upgrade the various home’s.

The upgrades go in order starting with Merlin’s home and then on to Morgana’s home. There are three stages to each upgrade. Having all three upgrades will result in extra daily production of items.

You may tap on any home to see which items may be produced and the current upgraded level. The pillar of Crowns rising from a home is a visual indicator of the current progress on Crown collection for a given home.

Game Progression

A short intro titled Magic Bootcamp, which includes basic game functions, will play out with dialog between Ginny and the Elves.

The satchel from the first Daily Rewards will include an Advanced Wand that can clear the Mermaid Fountain and should bring your level to 4.

The game storyline is not entirely linear. Some objectives can be completed concurrently.

Save Merlin (Chapter 1: Return to Fable Town)

Merlin turned into a statue. You will need a Tier 4 Tome of Magic to unseal Merlin and save him.

These books can be found at the base of the statue.

You will need to merge them to get the correct Tier of tome.

The nearby rocks can be mined to gain further tomes for merging.

The large rock takes 20 Energy to clear, the medium rock is 15 Energy.

Once you save Merlin, the tutorial ends and the second map area is opened up.

Rebuild Merlin’s Castle (Day 1)

In the second map area after the Tutorial ends we begin the task of rebuilding Merlin’s House.

Restore Merlin’s House7 Wands
Repair the Bridge8 Wands
Open the area SouthMerge Tier 5 Stone
Save the WizardMerge a Tier 7 Crystal Ball
(50 Coins and 10 Gems)

The first restoration will raise you to level 5 and reveal more of the map. This also reveals the next Wizard trapped in a statue.

After accessing the second map section, you will be offered the Enchanted Treasures area. It adds 14 tiles and a bunch of Chests for $10.99. Check the Shop List for other purchases.

You do get a dollar back on the first purchase, I’m not sure if it is worth it. This offer shows up on most new map areas. It might be good if you find you run out of space quickly.

New items in the area of the map include Rocks and Crystal Balls.

  • Orange Rock (Coins): Can be claimed at tier 2 onwards. More coins the higher you merge.
  • Crystal Ball (7). Reach Tier 5 to earn 35 Lotto Tokens and 10 Energy.
  • Stone (8). Reach Tier 6 to earn 10 Coins and 5 Gems.

You will continue to merge Wands and Stones. The stone becomes a little cottage. The highest Tier Wands can be collected.

The area south of the bridge includes rocks that contain Crystal Balls, Rocks, Stone, and Pumpkin Patch pieces.

Renovate the Library (Day 1)

The library is just up the stairs from Merlin’s House. The Castle is the structure to the left of the house.

For this stage you will need 49 Wands.

Renovate the Library (1/3)9 Wands (25 EXP, and 5 Gems)
Restore the Tower 2/315 Wands
(10 Energy, 10 Coins, and 1 Gem)
Restore Merlin’s Castle 3/3Merge Tier 8 Stone
(25 EXP, and 5 Gems)
Heal the Oak10 Wands
(25 EXP and 1 Gem)
Tidy up the Area15 Wands
(25 EXP and 1 Gem)

Fairy Island is the first limited time island map you can access. The Ginger Cat creature is available after playing on the fairy map for the first time.

The side islands are a good option if you run out of Energy on the main island or if you want to gain extra chests or Creatures.

The only objective you need to clear on these optional islands is the main creature shown by tapping on a nearby pedestal.

The Shop on each island is independent of the others. You can watch ads for energy on multiple islands if concurrent events are active.

Restore the Habitat (Chapter 2: Crystal of Secrets)

The Habitat is the area to the east where you will see a picture of the Polar Owl. I unlocked this at level 10.

After completing the Castle, any remaining Stones will automatically convert to Fairy Lanterns of the same Tier.

Magic Orbs are converted to Scissors. Resources in the Mine will switch to the new items.

For this stage you will need 15 Wands.

Reveal the HabitatCollect Polar Owl
Restore the Habitat15 Wands

This last objective should begin Chapter 2: Crystal of Secrets. The reward includes 50 Coins and Energy and a Wizard Card Chest (Energy and a random card).

For this stage you will need 105 Wands.

Build the Extension 1/3Requires: 15 Wands
Rewards: 50 EXP and 1 Gem
Unlock more of the HabitatRequires: Tier 3 Slate, Level 11
Save the WizardRequires: Tier 8 Scissors
Rewards: 15 Coins and 3 Gems
Install the Fountain 2/3Requires: 15 Wands
Rewards: 50 EXP and 1 Gem
Build the TerraceRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Unlock more of the HabitatRequires: Tier 4 Slate, Level 12
Repair the DockRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Finish the Meditation Center 3/3Requires: Tier 9 Slate
Rewards: 50 EXP and 1 Gem
Fix the Decor AreaRequires: Free
Rewards: 1 Gem
Restore the HabitatRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Clear DebrisRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Build the CottageRequires: 15 Wands
Rewards: 50 EXP and 1 Gem

New Resources: Fairy Lanterns, Scissors, and Slate.

The Slate has 9 Tiers and is used to construct Morgana’s House. Completing the Extension brought me to level 11, a requirement to unlock more of the Habitat.

The Fountain and Meditation Center are both part of Morgana’s home area.

Clean the Garden Library (Day 2)

The Garden is in Morgana’s area of the map. If it is taking you a while to clear her objectives, you may advance to this stage early.

We start to see a jump in the Wand cost to clear missions starting with the Garden cleanup.

For this stage you will need 110 Wands.

Clean the GardenRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Beautify the PondRequires: 25 Wands
Rewards: 50 EXP and 1 Gem
Return the Magic LotusRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Restore the HabitatRequires: 25 Wands
Rewards: 50 EXP and 1 Gem
Clear the DebrisRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Heal the TreeRequires: 15 Wands
Rewards: 50 EXP and 1 Gem

The Resources in Una’s area may produce Guardian Stones on occasion.

Guardian Stones are broken down by your unlocked Creatures. Each one can be once per day, unless you spend Gems to wake them up.

Guardian Chests contain blue flames that can be merged to form Guardian Animals: Owl, Cat, Fox, Wolf, Boar, etc. There are 17 different animal forms. This will take up a large portion of your map.

The Pondside Cottage and Tea Treehouse within Morgana’s area will produce small Guardian Chests daily.

Build the Altar (Day 3-4)

The altar is a spot to place a Decoration item like the Stone Dias or the Peacat decoration. The steps lead up to an old tree which gets renovated into a tea party space.

Clearing these objectives should bring you to level 20 and open the next area with the third Wizard, Prince.

For this stage you will need 130 Wands.

Build the AltarRequires: 25 Wands
Rewards: 50 EXP and 1 Gem
Build the StepsRequires: 25 Wands
Rewards: 50 EXP and 1 Gem
Build the TerraceRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Set Up a Tea PartyRequires: 25 Wands
Rewards: 50 EXP and 1 Gem
Fix the Decor AreaRequires: 15 Wands
Rewards: 50 EXP and 1 Gem
Fix the StairsRequires: 25 Wands
Rewards: 50 EXP and 1 Gem

Around this time, I finished the Fairy Island with 1 hour and 23 minutes left on the clock. I cleared the entire map of objectives, but there was no additional reward for the other items. So, only the Peacat will provide a reward.

Chapter 3: Tailor with a Twist
Rescue Una (Day 5)

I reached this area on the 5th day of play. But by the 8th day I had not rescued the wizard.

Una is the 5th wizard (area at the top of them map). She is a guitar player and her item you need to save her is a guitar. She is physically located in Princes’ area of the map, but her area comes after you finish the Sewing Workshop.

The guitars can begin spawning during the previous section if you have cleared Morgana’s home. New items in this area include Tents (Canvas).

During chapter 3, I failed the Mammoth island event by not focusing on the primary objective. Immediately afterward, two new event islands opened up: Chasing Jackalopes and Fauxhall Station. I aced both of these, but then failed the Wizard of Oz island that came next.

I have been spending Coins and Gems to clear the optional island maps. I have found the time spent on the other maps helps to pass the time on the main map and it gives me some extra chests to use.

For this stage you will need 430 Wands, plus the Tier 9 Canvas and Guitar.

Save the Wizard (Una)Requires: Tier 9 Guitar
Rewards: 25 Coins and 5 Gems
Clear the BushesRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Fix the StairsRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Build the StablesRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Set a Sewing MachineRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Restore the WorkshopRequires: Tier 9 Tent
Rewards: 50 EXP and 3 Gems
Repair the SwingRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Restore the GazeboRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Decorate the GazeboRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Restore the HabitatRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Restore the HabitatRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Clear the DebrisRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Build the Workshop (Day 7)Requires: 35 Wands
Rewards: 50 EXP and 3 Gems
Tidy Up the AreaRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Install Water Wheel (Day 8)

For this stage you will need 365 Wands.

Install the Water WheelRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Start Production (Day 9)Requires: 55 Wands
Rewards: 50 EXP and 3 Gems
Clear the AreaRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Build the AtelierRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Set Up the PodiumRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Renovate the StageRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Install the CanopyRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Host the Fashion ShowRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Fix the Stairs*Requires: 35 Wands
Rewards: 50 EXP and 3 Gems

*Fix the Stairs, is the final task for Una’s area of the map.

You should be close to restoring the workshop by this point if you haven’t done so already.

That will bring you to level 30 and open up the next section of map, Una’s area. The Ice Queen’s Palace must be in the level 40 area after Una.

Chapter 4: Diva in Distress

New resources for this are include Limestone (Building) and Ice Cream (Artifact). Both go to Tier 10. I had ice cream start spawning before I hit level 30.

I saved up 125 Wands before I finally finished the Sewing Workshop and moved into Una’s area of the map.

Enchant the Tree (Day 12)

The tree is the third part of Una’s house and will trigger the goal “Enchant the Tree.”

Total: 280 Wands to clear this section.

Save the Wizard (#6)Requires: Tier 10 Ice Cream
Reward: 25 Coins and 5 Gems
Clear the AreaRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Build the Guest HouseRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Install the GazeboRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Enchant the TreeRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Build the FenceRequires: 75 Wands
Rewards: 100 EXP and 3 Gems
Finish Castle RockRequires: Tier 10 Limestone
Rewards: 50 EXP and 3 Gems
Clear the Trash (not the finish)Requires: 35 Wands
Rewards: 50 EXP and 3 Gems
Rebuild Water Sculpture (Day 17)

The Water Sculpture has four parts: Place the Sculpture, Starts the Light, Arrange the Lanterns, and Plant the Flowers.

Total: 905 Wands to Clear this section.

Place the SculptureRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Start the LightRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Arrange the LanternsRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Plant the FlowersRequires: 85 Wands
Rewards: 100 EXP and 3 Gems
Restore the HabitatRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Restore the HabitatRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Clear the BushesRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Repair the StageRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Install the Canopy (Day 18)Requires: 55 Wands
Rewards: 50 EXP and 3 Gems
Install the SpeakersRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Decorate the Stage (Day 19)Requires: 85 Wands
Rewards: 100 EXP and 3 Gems
Restore the HabitatRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Restore the HabitatRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Remove the Old Organ (Day 20)Requires: 35 Wands
Rewards: 50 EXP and 3 Gems
Install the KeysRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Add the Small PipesRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Add the Main PipesRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Open the Organ (Day 22)Requires: 85 Wands
Rewards: 100 EXP and 3 Gems
Clear the DebrisRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Install the Drum (Day 30)

At the end of Una’s Area, 240 Wands needed.

Install the DrumRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Paint the DrumRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Expand the DrumRequires: 65 Wands
Rewards: 50 EXP and 3 Gems
Decorate the DrumRequires: 75 Wands
Rewards: 50 EXP and 3 Gems

You need to finish the Limestone and Ice Cream to reach level 40 and open up the Ice Queen area.

Hero Chests will provide Artifacts (Ice Cream). If you have more than 100 Wands or 90 Gems, a pop-up offer will offer the Hero chest and 50 Energy in exchange for the Wands or Gems.

Similar offers for Wand Tree and Construction Rocks may show. These cannot be recalled once dismissed, so be careful.

Chapter 5: Sweet Magic (level 40)

Finishing the drum is the last objective before chapter 5 opens up.

You will notice after finishing the Ice Cream, chests will start spawning Cauldrons for the next trapped wizard. The mine will stop generating seeds and only provide Cauldrons and obsolete Limestone, until you begin the Cryolite construction stage.

Artifacts turn into Lanterns and Construction Materials become Coins.

Clear the Trash
Save the WizardRequires: Tier 11 Cauldron
Rewards: 25 Coins and 5 Gems
Clear the RuinsRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Place the Worker HutsRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Cool Down the FactoryRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Add the Caramel ShopRequires: 55 Wands
Rewards: 50 EXP and 3 Gems
Place the Candy ShopRequires: 75 Wands
Rewards: 50 EXP and 3 Gems
Repair the FoundationRequires: 25 Wands
Rewards: 50 EXP and 3 Gems
Prepare the MaterialsRequires: 35 Wands
Rewards: 50 EXP and 3 Gems
Place the SledRequires: 45 Wands
Rewards: 50 EXP and 3 Gems
Install the CoverRequires: 75 Wands
Rewards: 50 EXP and 3 Gems
Clear the Trash (You Win!)Requires: 25 Wands
Rewards: 50 EXP and 3 Gems
Total Wands Used440w

After reaching chapter 5, you only need to collect 440 wands to reach the last goal. It is not necessary to merge the artifacts or the construction materials. Only collect wands. So, focus on using the Green House and buying up all of the Foods in the Shop.

Total Wands: 3,020 for the entire game offer.

Other Functions

Side Islands & Order Rush (3-Day Event)

The optional islands are one of the ways to receive Bronze Trophies. Its not necessary to clear the entire island to get the Trophy, it is available at stage 24 of the event.

However, if you clear all 32 stages, you get a Tier 3 Treasure Chest (Tier 3: Coins and Gems)

You will also get them from the Order Rush event, but the majority come from these islands. The Rush events occur on your main island and include 5 potential Trophies.

Bronze Rush Trophies generate 1 Coin, Silver generate 3 Coins, and Gold generate 5 Coins.

EventBenefit
Merge RushCoin
Order RushCoin
Building RushCoin
Energy RushEnergy
Timeless FestEnergy
Gemstone Glow
Lucky Coins
Silver produces +3 and Gold +5

If you want to conserve space on the your main board, then don’t clear the entire side island. You will forfeit the Bronze Trophy reward, but it will save up to 14 tiles.

Trophies use the same merging mechanic to upgrade to Silver and Gold which provide greater rewards. If you collect them and save the full 5 to merge, then your looking at potentially 50-70 tiles covered at any given time.

I believe the islands are on a set loop starting with the Peacat and ending with the Polar Bear. On the second loop, new locations are added.

Bronze Animal Trophies generate 1 Creature Card, Silver generate 3 Cards, and Gold generate 5 Cards.

LocationTrophy
Enchanted Sands Peacat
Dragon Woods
Underwater Realm
Fauxhall StationPlatypus
Winter ForestWinter Fox
Guiding Star
Night WatchLion
Winged CouriersOwl
The Immortality Secret
Chasing JackalopesJackalop
Desert Riddles
Winds of Fate
Ever-Blooming Garden
Ice Age
Song of the Sea
Cave of Cerberus
Enchanted ForestHagrid
Beach Day Magic
Secret Ingredient
Capybara RetreatCapybara
Elves in WonderlandElf
Unicorn DreamlandUnicorn
Back to Magic SchoolWizard
Tideborn TreasuresCactapus
Midnight Carnival
Witch of the ValleyWitch

Tokens (Wizards, Creature, and Decoration)

The Wizard Card Case includes a single wizard card and 60 Energy. Wizards can be used on event island to remove special objects which in turn generate small energy orbs.

The more Wizard you have of a particular color, the faster you can clear the object. Wizards can be used once every 24 hours across all maps.

Wizards

Creatures

Green glowing stuff in bucket (don’t know name) can be Crushed by your creatures. Doing so places the creature on 15 hour cooldown timer. You can spend 50 Gems to wake them up sooner.

Clearing the glowy stuff produces a Guardian Chest which provides those florescent blue Animal tokens that are used to unlock sections of the Habitat.

Raising the level of a creature provides a set reward at each stage, with the final prize being a Wand Tree. The number of Creature cards needed to level up depends on the Tier of the creature and how many levels have already been achieved.

The following numbers have not been verified:

  • Dragon: 3 Paws, Progress 3/10, Cost 5 Cards.
  • Stellar Bear: 3 Paws, Progress 1/10, Cost 5 Cards.
  • Gryphon: 2 Paws, Progress 6/10, Cost 15 Cards.
  • Unicorn: 2 Paws, Progress 7/10, Cost 15 Cards.
  • Wolfion: 2 Paws, Progress 1/10, Cost 10 Cards.
  • Snow Llama: 2 Paws, Progress 1/10, Cost 10 Cards.
  • Sabertooth: 2 Paws, Progress 3/10, Cost 10 Cards.
  • Mammoth: 2 Paws, Progress 5/10, Cost 10 Cards.
  • Polar Owl: 1 Paw, Progress 7/10, Cost 25 Cards.
  • Ginger Cat: 1 Paw, Progress 9/10, Cost 25 Cards.
  • Jackalope: 1 Paw, Progress 7/10, Cost 25 Cards.
  • Capypig: 1 Paw, Progress 3/10, Cost 15 Cards.
  • Fluffypuff: 1 Paw, Progress 6/10, Cost 25 Cards.

If you use Universal Creature Cards, the cost increases compared with directly receiving cards from the Island completions.

  • 1 Paw Creature: 25 Cards = 125 Universal Cards, or 300 Gems.
  • 2 Paw Creature: 15 Cards = 150 Universal Cards, or 380 Gems.
  • 3 Paw Creature: 5 Cards = 200 Universal Cards, or 575 Gems.

Decorations

This are just aesthetic and don’t provide any benefits.

Item List

Game Item List

Artifacts

  • Spellbooks (Merlin)
  • Crystal Balls (Morgana)
  • Tailor’s Scissors (Prince Charming)
  • Musical Instruments (Una)
  • Ice Cream (Ice Queen)
  • Cauldrons (Wizard 6?)
  • Lucky Horseshoes
  • Stone Snakes
  • Free Weights
  • Magic Artifacts
  • Hammers

Buildings

  • Stone (Merlin’s House)
  • Slate (Morgana’s House)
  • Canvas (Prince Charming’s House)
  • Limestone (Una’s House)
  • Cryolite (Ice Queen’s House)
  • Peatstone
  • Cloverwood Objects
  • Marble
  • Granite
  • Blocks

Resources

  • Guardian Stone
  • Slate
  • Canvas
  • Limestone
  • Cryolite
  • Peatstone
  • Cloverwood
  • Marble
  • Granite
  • Blocks

Miscellaneous

  • Orange Rocks > Coins
  • Crystal Ball
  • Wands
  • Magic Tomes
  • Coins
  • Magic Chests
  • Treasure Chest (3 Tiers) > Gems and Coins
  • Fancy Chest
  • Nautical Chest
  • Gems
  • Common Fauna Ball > Creature Tokens
  • Fairy Lantern
  • Energy Orb
  • Slate (Purple Stone in a Bucket/Wheelbarrow)
  • Fairy Chest
  • Mystic Chest
  • Shatter Stones > Remove Obstacles
  • Animal Guardians > Animal Tokens

Produce

  • Pumpkin Patch > Pumpkins
  • Pumpkins
  • Mushroom Patch > Mushrooms
  • Mushrooms
  • Pears
  • Burst Berries

Fable Town Shop List

The wizard flying overhead makes it difficult to see each chest type. I guessed on some.

Gem Packs

When buying a $5 or higher pack, the game will offer a bonus if you use their market payment portal instead of Google. You cannot use Google Play credit in the Market.

  • Stack of Gems $2.49 (300 Gems)
  • Pile of Gems $5.49 (800 Gems)
  • Heap of gems $10.99 (1,200 Gems)
Special Offers
  • Begin Well-equipped: $2.99 (200 Gems, 700 Coins, and 300 Energy)
  • Enchanted Treasures: $10.99 (14 Tiles and Chests)
  • Lost Treasures 500 Gems (12 Tiles)
  • Ancient Treasures: $5.49 (13 Tiles and Chests)
  • Fairy Treasures $22.99 (16 Tiles)
  • Keepsake Chest $0.99 (2 Hero Chests)
  • Special Bundle $5.49 (250 Energy, 3x Construction Chests T3, and 3x Seed Bags T3)

Currency

Large Coin Chest999 Gems5,500 Coins
Medium Coin Purse499 Gems2,500 Coins
Small Coin Purse199 Gems900 Coins
Pile of Coins35 Gems150 Coins
Few CoinsFree

Energy Tab

NameCost | Daily LimitContents
Watch An AdFree (Limit 1)25 Energy
Energy350 Coins (Limit 3)90 Energy
Energy100 Gems100 Energy
Medium Chest$0.99
(One Time Offer)
200 Energy
Large Chest990 Coins (Limit 1)300 Energy

Produce

NameCost | Daily LimitContents
Seed Bag (1)Free
(Every 6 Hours)
1x item
Seed Bag (2)150 Coins (Limit 3)1x item
Seed Bag (3)90 Gems (No Limit) Cost Increases1x item
Seed Bag (3)$0.99
(One Time Offer)
2x items
Pumpkin75 Coins (Limit 6)5x Pumpkins

Buildings

NameCost | Daily LimitContents
Pile of Coins35 Gems (Limit 2)150 Coins
Purse of Coins199 Gems1k Coins
Large Purse of Coins499 Gems2.5k Coins
Chest of Coins999 Gems5k Coins
Few CoinsFree
(Every 6 Hours)
10 Coins

Special

The items listed here are specific to the section of map you are on. In area 2, it is crystal balls.

NameCost | Daily LimitContents
Crystal Ball (1)55 Coins (5 times)5x items
Crystal Ball (2)25 Gems (5 times)5x items
Feathered Chest90 Gems (once)1x Chest
Feathered Chest $0.99
(One Time Offer)
2x Chests
Small ChestFree
(Every 6 Hours)
1x Chest
Pop-Up Sales
NamePrice (USD)Contents
Order Rush Time10.996x Tier 3 Seed Sacks and 650 Gems
Fast Track Your Progress100 Wands50 Energy and T3 Construction Chest

Game Guide: Panthia

Offer Complete: I used the full 45 days to reach Chapter 9-2 (Island 34). I had only 3 hours left on the offer and made a final purchase on the last day, which secured a payout of $ 54.77 – $ 14.91 = $39.86 for my time spent. I think I would have needed either another week of game time or more spending to reach the $50 reward at Chapter 10-3.


Step into the Panthia merging world, where magical dreams find endless possibilities! Guided by magical fairies and cute pets, embark on a journey to discover a hidden and enchanting island of magic. Unleash magical powers.

Reward: 294.77 USD
Time Limit: 30 Days
(1st Week Goal worth 15 USD)
Purchase: Optional
Ads: No Interstitial ads. Ads on for long timers, and free items.
The award will pend for 10 days
Must be installing Panthia for the first time to receive SB.

Start the Offer: https://www.swagbucks.com/games/apps/1667536/panthia?rb=69384823

Important Points

  • There is a 1st-week goal to reach Island 17 and earn $15.
  • This offer may be completed with a guest account; however, game data will not be saved. If you encounter a bug and reinstall, all progress will be lost.

Tip

30 Free Community Coins are available on Facebook weekly. You don’t need a Facebook account to get the coins.
Free items will float over the island intermittently.
Keep an eye out for yellow
sparkles!

Warning: Be careful on Facebook, over 20 bot accounts are masquerading as the official Panthia page. They also follow the official page and impersonate the developer in comments. The scam appears to be getting players to complete affiliate offers (like Swagbucks, ironically) in exchange for rewards.


  1. Important Points
    1. Energy
    2. Coins
      1. Coin Shop
        1. Premium Purchases
        2. Gift Codes
    3. Game Progression
      1. Merging Blocks
      2. Game Ads
        1. Timers
    4. Events
      1. Card Collecting
      2. July 4th
      3. Bunny Rally
      4. Fairy’s Cup
      5. Master Digger
      6. Pikoko’s Leisure Time
      7. Fruit Fusion
    5. Wonderful Flower
    6. Achievements

Energy

You can exchange Community Coins from the link on Facebook to purchase Energy up to 3 times each week.

Completing tasks in active Events will reward Energy. Leveling up and moving to new islands will also reward Energy.

Energy regenerates at a rate of 1 point every 2.5 minutes (24 points per hour). So, you can be offline for 4 hours and 9.6 minutes. Beyond 4ish hours, you’ll be wasting Energy. Time your breaks (sleep) accordingly.

Purchasing Energy costs 15 gems for 100; this cost increases to 30 and 60. I never went past 2 refills per day on any map.

Gems
Gem Fragment = Merge 3 or more
Gem = 1
Several Gems = 3
A Few Gems = 9
= 27

Coins

Coins
Coin Pieces = Merge 3 or more
Copper Fairy Coin = 3
Silver Fairy Coin = 9
Gold Fairy Coin = 27
Super Fairy Coin = 81
Shiny Fairy Coin = 243
Magic Fairy Coin = 729
Fairy Coin = 2187

When you clear a map, all remaining unused items will be converted into coins. Coins left on the map will be converted at the above valuations. Gems will be added to your total at the above valuations as well.

So you don’t lose anything by not collecting before finishing a map stage. However, I would consider combining all possible items if there is an ongoing event that rewards repeated combinations.

Coin Shop

Coins can be spent on items from the shop or used to purchase upgrades to the Garden. On the panel where you use Stars, tap on COIN. Each upgrade will provide 50 EXP. This is a convenient way to earn level-up rewards as you approach a milestone.

You may watch an ad to receive a free item from the Specials and Object tabs each day.

Premium Purchases

I made a purchase to fulfil one of the offer goals. I spent 4.99 USD on a discounted pack. It included 200 Energy, 110 Gems, and a Magnet.

The next month, I bought a 2.99 (150 Energy + 100 Energy Bonus, 30 Gems, and a Timer) pack to clear a map before heading to bed.

Lastly, with 3 hours left on the clock, I bought a $6.99 pack that included several freebies in a chain. I not only used the 350 Energy the pack offered, but I also spent 150 Gems on 200 Energy in refills just to clear the last section of a map.

In hindsight, if I had only bought the 4.99 pack, I would have run out of Energy and been forced to buy another pack. The 6.99 chained pack (170 Energy and 150 Gems) with freebies is worth more than the 4.99 pack (200 Energy, 110 Gems, 1 Magnet).

Gift Codes

On July 31st, 2025, the publisher released the code MERGE4FUN.

No expiration time was mentioned in the post.

Game Progression

We play the merging game to collect Stars, which can be used to upgrade the house and adjoining property. Using Stars will generate EXP points, which will increase your player level.

Each level up includes some extra Coins, Energy, and Gems.

It took me 2 days to reach Island 3. I don’t think it will be possible to get to island 17 within a week without spending money, and even then, it would be expensive. (I reached Island 13 on my 7th day of play).

On day 12, I managed to finish Chapter 4 (Island 16). This is the stage you have to beat in 7 days to get the bonus SB.

Starting on the 15th day of play, I stopped receiving the option to watch an ad to get energy. I don’t know what caused it, but the option just isn’t appearing when I tap on energy now.

Chapter 5, Island 4, was really long. One of the items you need to merge is a red panda. Starting at stage 3, the red panda requires Sun Magic Staves to rank up, and there are 7 stages in total. I needed 37 staves altogether. It was grueling and took 3 days to finish.

Merging Blocks

If you merge 3, you will only get 1 resulting item, and merging six gives 2. But if you merge in multiples of 5, you get a bonus item. So, when combining items, it is best to do it in multiples of 5 (10, 15, 20, etc.).

Combining enough Wands will generate a fairy, which can be used to quickly build any structure on the map. The fairy and other premium items have capacity limits. Excess items will be placed directly on the field.

Fairy = 10
Magnet = 15
Axe = Never had more than 3
Magic Stone = Only available through purchases

Game Ads

You can watch an ad to reduce the timer by 15 minutes. There is a limit to how often it presents you with the skip option.

Server reset was at Noon PST. All ad watch opportunities reset, and the publisher posted a new Community Coin link on their FB page.

NSFW Ads
There were also some adult dating and hook-up apps, as well as localized ads for feminine hygiene products and dental services. These ads referenced businesses in a neighboring county.
There were also ads featuring children’s cartoon characters that had been “aged up” using AI to make them alluring. Each included a disclaimer saying the characters were all in their “adult form.”
There were also some adult dating and hook-up apps, and some localized ads, including feminine hygiene products and dental services. These ads referenced businesses in a neighboring county.
One ad in particular was especially cringe (DopaAI). It encouraged users to upload photos of two people, with the AI generating a video of the two individuals kissing. The ad showed a clip of a couple kissing.

The app is rated Teen, and there is no disclaimer about the content of the app, which is mostly user-generated.

However, the splash screen upon installation is entirely explicit. A fully naked woman engaged in sexual intercourse, including penetration. Both male and female gentilia are distinctly visible.

Several more images and videos are displayed down the page. There are functions for uploading pictures of girls and women for the AI to “undress,” with examples being provided. Another function will generate a bukkake of any image uploaded.
Timers

You can also use a fairy to skip timers. The fairy is the final stage for those pink wands.

In the shop, you can watch an ad for two freebies. An object and some currency, typically.

Sometimes, a free item will fly overhead that looks like a movie director’s slate. This is also an ad.

TIP: Timers may continue to count down while you are watching an ad. If there are countdown timers on multiple items, it is possible that after viewing an ad, you will lose the other items.

Events

In addition to weekly events, there are separate islands that last 24 hours. These can be a source of additional Coins and Gems, and they use their own set of Energy, so you don’t waste the home map (blue) Energy by playing on them.

Some events will feature a leaderboard and prizes, depending on the finishing rank.

TIP: When merging, the game will prioritize normal blocks over event-flagged blocks. If you have 4 items (3 normal and 1 with an event marker) and you merge them together, the game will only merge the normal items and omit the event item.

Card Collecting

Neon Lights, the card-collecting game, ran for 60 days and included an exchange shop with premium Special items (fairy, magnets, wands, etc.). I saved 500 points to get a card pack, but I didn’t get anything good.

I would suggest using your points on fairies or water drops. Big prizes are paid out for reaching 30, 72, and 108 unique cards collected.

After the season ends, a new 60-day event begins. Summer Sports is the next seasonal event.

July 4th

When I started playing, the 4th of July (American Independence Day) event was active. The events each have different themes, but the rewards are mostly the same. Garden decor included red, white, and blue-themed ornaments. These were purely cosmetic additions.

Bunny Rally

This is a short 8-hour event. Look for little carrot icons on the objects in your field. If you merge these blocks, you will earn points for the event.

The carrot sizes differ, and bigger carrots will provide more points. You can see your position and possible prize on the leaderboard. The higher the level of the item, the more carrots it can potentially have.

Fairy’s Cup

The Fairy’s Cup is a 36-hour event where you earn points for spending Energy and Gems. The point breakdown is 1 for each Energy and 5 for every Gem.

Master Digger

Pretty straightforward game, you get pickaxes and clear tiles of the board to find fossils. Clearing the map rewards static prizes. I tried screenshotting the piece locations, but they change between games. There are 6 stages to the event, and I only ever made it to the 5th stage prize, which was a piñata of Energy.

Pikoko’s Leisure Time

There is a puzzle piece hunting game with 3 puzzles to complete. The final reward, though, came days after the offer was completed, so I didn’t get much out of it. There was some Energy for clearing each individual puzzle.

Fruit Fusion

This is a mini version of the main map. The controls are simplified, we only merge blocks of 3 items. When you merge, the blocks morph into a single higher tier block.

This was a good map to gain Gems, Energy, and Coins. The stages are easy to clear and don’t take much thinking.

Wonderful Flower

The first flower requires 20 Wonderful Pieces (water drops) to complete the first stage. There are 3 stages before the flower blooms completely. Between stages, there is a 20-minute break for building. The second and third stages cost 30 and 40 drops, respectively.

After the first intro, flowers come, mushrooms, and other flowers, which need many more water drops to complete. The rewards do increase, but not by much.

Tip: Starting construction of the flower just before placing the final structures for a map will cause the flower to be instantly completed when you start the next map. You can skip the 20-minute construction.

You will receive rewards for completing each stage. They are not great; however, there is no way to throw away the water drops, so they will clog up your board if you don’t use the flower.

You can temporarily move the flower bubble to the side of the screen (over the water) when starting a new map.

There are multiple flower spots in the garden. After you complete a bloom, a new flower bud will be provided. Water drops can be bought in the Coin Shop (Specials) near the end of the list.

FlowerReward
Mini (20 Water)
Small (30 Water)
Growing (40 Water)
MushroomReward
Mini Mushroom15 Energy
Small Mushroom100 Coins
Growing Mushroom1 Fairy
Great Mushroom 200 Coins
Enchanted Mushroom300 Coins
Wonderful Mushroom (70 Water)2k Coins, 5 Gems, 1 Magnet
TulipReward
Tulip Sprout (30 Water)20 Energy
Tulip Bud150 Coins
Mini Tulip1 Fairy
Great Tulip (50 Water)300 Coins
Enchanted Tulip (70 Water)400 Coins
Wonderful Tulip3k Coins, 5 Gems, 1 Magnet

After completing the Tulip, we get a garden set starting with the Cala Lily. A new item is needed to complete the flower. Now we are collecting Sunshine and Waterdrops.

You will get lots of unused Water before you get all of the Sunshine needed to make the upgrade. You can swap for Suneshines in the card trading exchange.

GardenReward
Calla Lily Sprout (15 Water, 10 Sunshine)25 Energy
Calla Lily Bud (25 Water, 15 Sunshine)200 Coins
Mini Calla Lily (35 Water, 25 Sunshine)1 Fairy
Great Calla Lily (45 Water, 30 Sunshine)400 Coins
Enchanted Calla Lily (55 Water, 35 Sunshine)Unknown

Achievements

55 possible Achievements can be completed, and each will provide a reward to players. Rewards generally include Gems and Coins, but may also include special avatars and frames.

Tapping on the 3 bars in the top-right of the screen will open a sub-menu which includes the list of achievements. There are too many to list here if you include the stages.

County Story: Merge & Cooking

This title is offered on Swagbucks for $365.50 and $414.23 on MyPoints. The terms now state a 30-day time limit. When I completed the offer at a lower reward level ($231.67), I had a 45-day limit.

Swagbucks Terms
MyPoints Terms

A standard merging game, County Story is food-themed. Your character has just had her wedding fall through and has decided to restore her family’s cafe/restaurant.

The gameplay is restricted to a single game board. Events have screens and do not affect objects on the main board. Events will supply additional resources such as Energy, Food, Gold, or Gems.

Tip: put Benny’s dog house away in the fridge and don’t bother merging this item. The dog house task and subsequent tasks are intended to slow down the player’s progress through the game. The rewards provided for completing these tasks are very small and they do not improve over time.

You will advance through the game by accruing experience points from completed customer orders. No other task in the game will provide experience points. Gold coins are awarded for completing orders. The coins are then used to complete upgrades to the cafe.

Completing a full bar of tasks will move the story to the next day. Your player level will eventually decouple from the game day to some degree. Some tasks will allow you to choose decorations for your cafe. The building continues to grow in size throughout gameplay.

I purchased the monthly membership to get daily bonuses. I also purchased the VIP access, but I did encounter issues with that which I mentioned later.

Most items can be merged with the final tier displaying a yellow star. For chests, the higher the tier the better the reward upon opening. I would suggest saving your chests in the storage until you have enough to merge to the max tier before opening.

Each day you may claim an Energy chest and a Daily Gift (S). If you save the Daily Gift, it can be merged into either a Medium (2 days) or Large (4 days). The rewards from the Large chest are quite ample and in my opinion worth the wait.

I found the storage area to be a bit too small to be useful given all the objects that you have on the board. I would suggest spending the Gems to unlock 2 extra slots.

Warning: the VIP Fridge can only be unlocked for a limited period. The slots are only valid for the currently active seasonal event. They will go away regardless of how recently you purchased the VIP Pass. If you buy it on the last day, then you will have less than 24 hours of VIP Fridge access.

Tips:

  • Completed Paint sets can be freed from bubbles by watching an ad
  • Once a day you may collect up to 12 Energy in the Event Center menu
  • 20 Energy points may be claimed by watching an ad every 10 minutes on alternating days. On alternate days, you can only watch ads to open bubbles. This resets at midnight.
  • If you watch an ad for Energy, you cannot open a bubble for another 10 minutes and vice versa.

Boxes


Back to Merge Games